and here she is… i first made a clay render, but then i thought pippi needs some color, and i did this in photoshop. i hope you like 🙂
of course i had to add pippi’s horse old man 🙂 … now the sculpting is almost finished, and i need to think how i get these 15 million polygons into blender for rendering… this will be interesting …lol…
after a lot of errors, i think i am getting somewhere now, with mr nilsson that is. still a lot of work to do, but now i feel more confident 🙂
haha, i even sculpted his tiny fingernails, now i see i could have omitted them, they really are not visible… lol
i gave pippi some clothes, and started on mr nilsson by making a zsphere model of the body in symmetry, and then modeled it a little into shape, and then posed it on pippi’s shoulder.
i refined the portrait, and the hair, still something to work on, but i am happy with it for now…
time for a fun portrait… one of my favourite movies when i was a little girl, so i want try to create her digitally, as portrait at least, and see if i can capture the memory… i base mine on the ingar nilsson pippi 🙂 … and, as i haven’t shown for a long time how i create my sculpts, i begin with an image showing the first 5 stages. all is zbrush this time. (please click to enlarge)