baby dragon – 09

i was very busy 🙂 i made some new eyes for the dragon, and, i began to create an environment for the game. i first tried in blender, but i gave up, and started a fresh in zbrush using zmodeler. this went nice… so here is the basemesh for the environment:

Screen Shot 2015-10-06 at 17.08.22

the idea is that dragon walks in this environment, tracked by a camera. so the player will only see what dragon sees. thus, the player sees only one “room” at a time, and never has the view on the whole (as this is part of the puzzle in the game)

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