baby dragon – 06

i have now put in a basic rig. the face has only bones to open and close the eyelids so far. these were actually the most complicated ones, as the automatic weight painting yields the funniest results on the eyelids. but other than that the automatic weight paint needed only a few touchups 🙂 and the topology seems be very well for deforming, i am happy about that…

so, may i present baby dragon on its first walk? yes, you may laugh and giggle, it really looks funny. but i am proud i have created my very first walk cycle. now i need figure out how to make this look better. at least i have learned the very basics on how to create an animation in blender 🙂 … please enjoy 🙂


(in case the animation does not start automatically, please click on the image)


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