baby dragon – 05

the first attempt at the texture. i painted it in zbrush, them exported it together with some masks to photoshop, and enhanced it there. for rendering i reduced the size to 2048×2048, as i think this is the maximum texture size allowed in unity… please click image to see small details.

baby_dragon_06

and i tried different colorschemes:

baby_dragon_07

and since i could not really decide for one:

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