good old hand retopo in blender 🙂 … zen … 🙂
after aplying the mirror modifier he has now 2200 polygons, so i have still a lot of polygons free to use.
and, i will need them
- the inside of mouth is not done yet. of course he will need teeth and toungue!
- the eyes are missing (i closed the lid here in retopo, for that i can paint the upperlid better, and for that i have enough polygons for a closed eyes pose),
- and i need to put more polygons at the joints, to get the mesh more friendly for bending.
but i am happy about how much of the little character comes across already with these few polygons 🙂