jewelry – 7

my final version… what i did: removing the pins and adjusted the shank to fit thereafter. changed the silver material to be more reflective, and tweaked the lightning to make everything more sparkly 🙂 …i hope you like. my special thanks to mark and matt for their encouraging help 🙂

jewelery_08

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7 thoughts on “jewelry – 7

  1. It’s getting better and better. I’ve one suggestion…. You might want to try some jade-like shader to the pearls or some grooves with some sss or translucent shader. Good use of modifiers anyway! Cheers Markus 🙂

    • One more secrets I wanted to share with you. I learned this in Warwick’s Vray course… You could use some curves for the r g b components to get a even more realstic silver shader depending on the viewers angle. Your final node setup could look like this: (be aware only the r curve is displayed) https://quaintproject.files.wordpress.com/2014/12/gold.jpg Visit http://refractiveindex.info/ for the curves of silver, but be aware of the wavelength of the colour components. Hope this helps to bring your image even further. Keep up your work.

      • hi markus, thank you for your suggestions. this piece i consider finished (the no time issue now before the holidays), but i know i will be doing more jewelry in future, it is so much fun. and then i will pick up your suggestion with jade and some surface grooves and such. also, big thank you for the info on how to improve the silver material. i have used rgb curves in my material, but not separate curves on the channels. will try your set up and see what i can come up with … thanks a lot!

  2. Wow, this looks amazing! I think I have to show this to my sweetheart for some inspiration (but now it’s already a bit late for Christmas presents)… Have a Merry Christmas, Doris – greetings from Hamburg!

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