wolly mammoth – 04

more than half a month without a post 😦 … but finally i managed to work on the mammoth 🙂

i first tried to pose the high poly mammoth in zbrush, but this did not work, transpose master refused to carry the pose from the lowpoly to the high poly… so, back to blender, and i built an armature. and i made a quick test pose, just to see, if the displacement map works on the posed mammoth too… looks pretty good to me,,, and, yes, the head is separate, the visible seam will be covered with the mammoth hair later 😉



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