georg – 06

i was so busy recording tutorials for sculptcookie that i had to neglect my blog a little 😦 … but tonight i found time to work on georg again 🙂 … so, i began painting the skin texture (diffuse) in zbrush, sculpted the fine skin detail (in blenders multires) and tried to set up the first pass for hair in blender. all needs a lot of improvement, until it will look somewhat realistic, but i am happy with how it starts…

georg_07

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