clay material for cycles

recently at zbc was a big tutorial of how to make and render a clay material in zbrush. as the result was quite neat, i downloaded the offered resources, read the pdf, and thought, well, i want do that in cycles 🙂

so, here is my result, after only 10 minutes fidling in blenders nodes (ball mesh is downloaded from above link, as well as the used finger print map).


and since i liked the result, i share with you, maybe you can use it too: the node setup, for the different colors i also changed the glossy value slightly…



8 thoughts on “clay material for cycles

    • hi darkladder, well in the blendfile is nothing more than the node setup i posted a screenshot of, you just need to add the 5 additional nodes as shown to the standard material. this is done in a few seconds. not worth the hassle for me to search and upload the file… for the texture, just choose one of those from google for example.

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