felix mendelssohn bartholdy – continued – 03

oh, well i thought the modeling was finished yesterday, but when i tried to render it with a marble shader, it looked all wonky… so, today, i refeined again the whole bust, sharpened lines, emphasized details, generally carved deeper. all this in blender… and then i fiddled long time to get the shader just right… rendered alot of passes in blender, composite then in photoshop…



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