weekendfun! the idea for this cheetah was to apply the things i had learned about displacement and bump mapping,,,, it is based on a dynatopo sculpt i did of a cheetah, and then used the mentioned techniques… not perfect, but weekend is over, so that i call it done … hope you find interesting, despite the unusual topic…


(please click to see all details, the image is large)


2 thoughts on “cheetah

    • ah, steven fun idea! i don’t know if it would work, there are actually two meshes on top of each other, each with multires, shrinkwrap, subdivision and displacemodifier stacked up. this makes, that it does take quite a time to render already a still image …lol… yes, animation,,,hmmm , thanks for sharing idea!

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