hades challenge – 04

well, my friends at blender.artists helped me with the shrinkwrap modifier, and that was so great, that i was motivated to push further,,, so here is sculpted in multires, after applying now successfully the shrinkwrap modifier to project the dynatopo mesh onto the new topology. i then added details, like the skin structure and folds. everything is sculpted so far, no bump- no displacement maps… the crown is retopo and multires now, but needs be projected and sculpted on…

hades_13

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