alien dude

this dude was made to find a workflow to create posed figures in blender… i made a basemesh with the skinmodifier, then sculpted it in dynatopo, then posed it using the armature that is automatically given by the skinmodifier. then brought the beauty to zbrush to clean up the mesh, qremeshed, uv and painted. then exported back to blender for rendering with cycles and composing in blender… (i did not spent too much time on refining, as this was a test only…)



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