portrait week – day 1 : michelangelo’s moses

as my “blender week” was such a great tool for really learning blender, i am doing now a “portrait week”. so, each day i pick a person or statue and try to create it in 3d. only one night is allowed for each portrait, goal is to achieve likeness quickly. nice topoplogy or such is not the goal… so, in a sense, these are 3d-sketches, meant to improve on seeing what makes good portraits…

here is the effort of today, michelangelo’s moses, created in blender using dynatopo, rendered with cycles :


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