anatomical study of the head – 2

wow, this was quite an eyeopener 🙂 i did understand some things i never was aware of, and despite this mesh still has just 40 000 polygons, i think one can see the difference it makes when doing the anatomy correct (or better at least … lol) … i am showing the basemesh too, as it supports my idea that a clean topology helps in modeling…

yes, the burne hogarth influence that was cleary seen on the first post, is now replaced more by influence of peter rubino, though i did not change the big proportions… and, yes, the lips are inspired by michelangelo 🙂

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