gargoyle – 1

for the weekend i choose something unusual for me, but still it is related to architecture, and thus art 🙂 i am trying to create a gargoyle, a grotesque creature, as they were used on buildings to “hide” an armature to guide water away from the building … here is the first step, building the basemesh to find the design (i am using different reference fotos of existing gargoyles, to stay within a believable form). the mesh is very light still, only 2500 polys…

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